General

Board Threads Posts Last Post
No New Posts General Board

You can talk about anything here

Moderator: Andarial Featherstone

Sub-boards: Plotting, Logs

4 15 Activity Check
by Andarial Featherstone
Mar 31, 2010 15:15:14 GMT -5
No New Posts Rules and Plot

4 4 Detailed Plot
by Andarial Featherstone
Mar 19, 2010 18:10:30 GMT -5
No New Posts Shop

This is where you buy things with your gold.

2 3 Scimitars
by Andarial Featherstone
Mar 14, 2010 17:03:58 GMT -5
No New Posts Graphics

This is where one can buy signatures and avvies with their gold from other members.

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No New Posts Absence board

If you are going to be absent for more than three days please post here. Or post here if your just leaving.

1 2 Vacation
by Andarial Featherstone
Apr 6, 2010 16:56:54 GMT -5
No New Posts Advertising Board

Guest Friendly

Sub-board: Accepted Ads

244 250 Noveltellus - IF: Dragon bonding, multi-species
by Void
Nov 23, 2013 4:36:03 GMT -5
No New Posts Archives

Where the old threads are kept.

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Applications

Board Threads Posts Last Post
No New Posts Pending Applications

Please put your unaccepted applications here.

1 1 Application Skeleton
by Andarial Featherstone
Mar 8, 2010 17:08:39 GMT -5
No New Posts Accepted Application

Accepted Applications are moved here.

11 25 Chigaru (Daemon, Complete)
by Andarial Featherstone
Apr 9, 2010 18:14:30 GMT -5

Andarial's Castle

Board Threads Posts Last Post
No New Posts Entrance Hall

The Entrance Hall to Andarial's castle is huge with a giant unsupported, black marble and emerald staircase leading up to the next floor. The floor is also made out of black marble with veins of emerald running through it. The huge wooden doors are made of reddish cherry wood and they open on hinges to let people in. The rest of the doors that let into the rest of the rooms are made out of ebony wood.

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No New Posts Hallways

The hallways are large and the floors lined with black marble and emerald veins just like it is in the rest of the castle. Huge windows that don't open show the beauty of the grounds. Heavy black velvet curtains rest on either side to block out the moon and stars at night so people can sleep.

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No New Posts Servant Quarters

The servant quarters are big enough to house one bed and a chest to hold their cloths other than that its a cold place with marble and emerald as the floor and one rug to keep it warm.

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No New Posts Soldier Quarters

In the Soldier quarters are a bed, a chest, a desk and a chair. There is also a small rug that keeps the floor warm and a small candle rests on top of the desk for writing in the dark.

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No New Posts Andarial's Bedroom

Andarial's bedroom is large enough to fit five king size beds in it. She has a black canopy bed and the floor is of black marble and emerald veins. On the floor is a large round carpet of a dragon statue. She has a huge cherry wood desk and a huge cherry wood chest.

2 24 A Little Peek
by Andarial Featherstone
Apr 7, 2010 20:10:19 GMT -5
No New Posts The Circular Library

This library is the largest in the human lands. It made into a large circle and is three floors with platforms stuck onto the side of each new floor that spiral around and move into stairs to go up or down to each level. This is the only carpeted room with green as the color. A huge fireplace sits in the left side of the room and books line the ceiling and floor. It smells of leather, ink and parchment. Comfortable looking chairs and couches sit on the carpeted floor.

1 8 By the Fireplace (Open)
by Andarial Featherstone
Apr 19, 2010 14:49:58 GMT -5
No New Posts The Kitchens/Dining Room

The Kitchens are filled with the smell of cooking food and pots and pans hang just about everywhere. There is a swinging door that opens into the Dining room which has three tables, One for the Warriors, one for the Servants and one for the Nobles. Each table has its own colored banner; Servants: Yellow, Soldiers: Black, and Nobles: Purple. Large sconces holding candles protrude from the walls.

1 12 Among Friends
by Andarial Featherstone
Apr 1, 2010 12:00:23 GMT -5
No New Posts Grounds

This is where the Training Grounds, The Gardens, and the Hedge Maze are.

Sub-boards: Training Grounds, The Gardens, The Hedge Maze

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The Rebel Camp

Board Threads Posts Last Post
No New Posts The Connecting Walkways

The Connecting Walkways connect the wooden platforms that rest in the tree which make up the Rebel Camp. The only way to get to these platforms is make a certain bird call and have a rope ladder thrown down to you. The Walkways are made out of strong woven rope with boards woven into the sides of the Walkway. So it makes a long wooden Walkway.

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No New Posts The Lookout Spots

The Lookout Spots are four spots in the North, South, West, and East directions that are used for spotting potential danger. They are up higher than the rest of the platforms and have a ring of protective netting around them and on the bottom in case someone falls. How you get into them is you have to climb a small wooden ladder nailed into the tree.

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No New Posts People's Houses

These houses are made of wood and are very sturdy though somewhat small. They are up on the platforms too (please contact Andarial if you want a house).

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No New Posts The Camp's Market

The Camp's Market is small but has all the necessities. A weaponsmith, an armory, a food vendor, a drink vendor, and a miscellanious person who seems to have everything.

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The Village

Board Threads Posts Last Post
No New Posts Village Houses

The Village houses are made of wood and thatched roofs. They can be large or small depending on the families wealth. The can even have some small gardens for food or flowers. (please contact Andarial if you want a house)

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No New Posts Village Square

The Village Square is in the center of the village. In the center is a large statue of a soldier riding a horse with a raised banner of a two crossed scimitars. This is where all the festivals take place and the markets.

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No New Posts The Village Market

The Village Market comes everyday from 9 AM-5 PM. There are fruit vendors, meat vendors, jewelers, weapons smiths, armorers, and slave vendors.

2 14 searching for nothing
by Nysz Sythini
Mar 15, 2010 21:17:54 GMT -5
No New Posts Streets

The streets are dirt and often very empty. But during markets and festivals they are very full. Wagons roll through here being pulled by slaves or horses. People stop to talk and greet each other.

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No New Posts Alleyways

These dirt Alleyways are dark at night and a dangerous place to be when there are robbers and Rebels about. Many won't fear to kill someone they won't like in the daylight even the Rebels.So wander in at your own risk.

1 3 Village Skipping (open)
by mina
Apr 19, 2010 16:51:36 GMT -5

Neutral Territory

Board Threads Posts Last Post
No New Posts Forest

The forest is where the Rebels are housed. Few will wander in willingly as it is a very magical place an only the demons, half-demons, and highly magical humans can navigate it. As the fog seems to turn people around so easily that they soon get lost so badly that they end up dying of starvation. Good luck finding your way around.

1 9 Tree Hunting (Open)
by mina
Apr 19, 2010 0:02:11 GMT -5
No New Posts Glass Lake

The Glass Lake is called so because even on the windiest days not a ripple is found. It freezes over only on the coldest of winters and has many different types of fish in it. There are a few water snakes to be found here too. The water is safe to drink and so if you are a traveler it is a great place to stop and grab some food and water.

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No New Posts Meadow of Yellow

The Meadow of Yellow is so named because it is full of mustard flowers during spring and summer. The sight of them is simply and purely beautiful. Not one place is free of yellow. The grass is a dark green and is soft to the touch.

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The Demon World

Board Threads Posts Last Post
No New Posts The Underground

Theft, murder, chaos -- these are the things that Demonkind represent; these are the things which put fear into Human hearts, keep Hanyou and Human away: this mystery, this darkness. The underground is a series of underground tunnels where thieves and cutthroats make their trade. It is within these tunnels that many Human and Hanyou alike fall into slavery, here that many lose their lives. It is also the entrance to the Demon world.

Moderator: Mephistopheles

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No New Posts Castle Nightmare

This spiraling, towering monstrosity is a mockery to Human prowess. An inverted effigy of everything good in Humanity, it emulates, in every curve, every glistening dark color, the opposite of the Featherstone's castle. Carved into the very rock, it nestles several hundred feet right below the base of Andarial's Castle, it's own base up on top, the spirals and towers buried at the bottom. Upside-down on the outside, but built right-side up on the inside, Mephistopheles finds his castle to be quite the joke of the century, with paths leading up near the surface to enter into his Domain.

Moderator: Mephistopheles

Sub-boards: Throne Room, Dance Hall, Hell's Kitchen, King of Demons, Eater of Worlds, Toxic Kiss: Garden of Poison

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No New Posts Den Of Iniquity

So coined for the birth of sins -- a Demon's wet fantasy, violence, drinking, and even lusts are not only allowed, but encouraged. Here, laws disappear and there's only this truest thing: freedom. Amongst this neighborhood, many Demons make a home for themselves.

Moderator: Mephistopheles

0 0 No posts have been made on this board.
No New Posts Andraste's Mirror

The town known as Andraste's Mirror is a reflection of Demonkind: shops, amusement, trade, politics -- it all can be taken care of here. Humans are not allowed unless accompanied by a Demon (leashed or tethered) and Hanyou only if they can hold their own.

Hanyou beware, the peace between Hanyou and Demonkind are strenuous at best.

Moderator: Mephistopheles

Sub-board: Flesh for Sale

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No New Posts Colosseum

A giant battleground, it's filled with sand, with the stench of blood and sweat; here Demons pit Human against Human, Hanyou against Hanyou -- and sometimes, when a Demon is destined for death, Demon against Demon. It is a place of bloodshed, of amusement for those who don't have to fight within the ring of humiliation and violence.

Moderator: Mephistopheles

0 0 No posts have been made on this board.
No New Posts River Styx

Named after the Greek River dividing the Underworld from the Upperworld, this River Styx serves a similar purpose. Water is brought into homes through aqueducts and kept there for use. However, this underground waterfall pours down from the surface and floods the underground from time to time. This river runs deep and the currents, fast.

Moderator: Mephistopheles

0 0 No posts have been made on this board.
No New Posts The Shadowshroud

Because of the way the underground had been carved out, trees and shrubs have managed to grow in the usually dark cavernous world. Stalactites carry water down onto the hard earth, and light leaks through the pores in the earth's surface feeding a forest that is used for living, for exploring -- and most importantly hunting. Most of the creatures thriving here aren't good enough for Demons, but those who are too poor or too weak to get their own deserve to eat slugs and Bush babies. There are also the cases where animals and creatures from above have been captured and released into this different terrain for hunting purposes.

Moderator: Mephistopheles

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Legend

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